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Artista: Christopher Moeller
Plains
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Meddling Kids
As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can’t be cast.
Frostwielder
If a creature dealt damage by Frostwielder this turn would die, exile it instead.
: Frostwielder deals 1 damage to any target.
Humble Budoka
Shroud (This creature can’t be the target of spells or abilities.)
Isamaru, Hound of Konda
Samurai of the Pale Curtain
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.
Yamabushi’s Flame
Yamabushi’s Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Skyreach Manta
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
Sparring Collar
Equipped creature has first strike.
: Attach Sparring Collar to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Bringer of the Red Dawn
You may pay rather than pay this spell’s mana cost.
Trample
At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Arcbound Wanderer
Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Leonin Bola
Equipped creature has “, Unattach Leonin Bola: Tap target creature.”
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Turn the Tables
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Razor Golem
Affinity for Plains (This spell costs less to cast for each Plains you control.)
Vigilance
Arcbound Bruiser
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Chimney Imp
Flying
When Chimney Imp dies, target opponent puts a card from their hand on top of their library.
Liar’s Pendulum
, : Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Triskelion
Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Compulsion
, Discard a card: Draw a card.
, Sacrifice Compulsion: Draw a card.
Siege-Gang Commander
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Goblin Grappler
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Thieving Magpie
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.
Horned Troll
: Regenerate Horned Troll.