Order of the Ebon Hand

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

Elvish Scout

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Icatian Infantry

: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Tormod’s Crypt

, Sacrifice Tormod’s Crypt: Exile all cards from target player’s graveyard.

Safe Haven

, : Exile target creature you control.
At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner’s control.

Blood of the Martyr

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Knights of Thorn

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Runesword

, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can’t be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Runesword

, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can’t be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Fire Drake

Flying
: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

Bone Flute

, : All creatures get -1/-0 until end of turn.

Brass Man

Brass Man doesn’t untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Man.

Kormus Bell

All Swamps are 1/1 black creatures that are still lands.

Rod of Ruin

, : Rod of Ruin deals 1 damage to any target.

Mana Flare

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Nether Shadow

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.