All Hallow’s Eve

Exile All Hallow’s Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow’s Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Craw Giant

Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Imprison

Enchant creature
Whenever a player activates an ability of enchanted creature with in its activation cost that isn’t a mana ability, you may pay . If you do, counter that ability. If you don’t, destroy Imprison.
Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don’t, destroy Imprison.

Green Mana Battery

, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.

Hell Swarm

All creatures get -1/-0 until end of turn.

The Wretched

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Storm World

At the beginning of each player’s upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.

Ur-Drago

First strike
Creatures with swampwalk can be blocked as though they didn’t have swampwalk.

Radjan Spirit

: Target creature loses flying until end of turn.

Relic Bind

Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player or planeswalker.
• Target player gains 1 life.

Jovial Evil

Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

Rod of Ruin

, : Rod of Ruin deals 1 damage to any target.

Mana Flare

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Nether Shadow

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Kormus Bell

All Swamps are 1/1 black creatures that are still lands.

Kormus Bell

All Swamps are 1/1 black creatures that are still lands.

Brass Man

Brass Man doesn’t untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Man.

Manabarbs

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.