Rakalite

: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner’s hand at the beginning of the next end step.

Mana Leak

Counter target spell unless its controller pays .

All Hallow’s Eve

Exile All Hallow’s Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow’s Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Fire Drake

Flying
: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

All Hallow’s Eve

Exile All Hallow’s Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow’s Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Bone Flute

, : All creatures get -1/-0 until end of turn.

Storm World

At the beginning of each player’s upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.

Sol Grail

As Sol Grail enters the battlefield, choose a color.
: Add one mana of the chosen color.

The Wretched

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Forbidden Lore

Enchant land
Enchanted land has “: Target creature gets +2/+1 until end of turn.”

Krovikan Horror

At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.
, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.

Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Wellwisher

: You gain 1 life for each Elf on the battlefield.

Word of Undoing

Return target creature and all white Auras you own attached to it to their owners’ hands.

Seraph

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Nether Shadow

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.