Arms Depot

Whenever you crank Arms Depot, put two +1/+1 counters on target creature.

Sap Sucker

Whenever you crank Sap Sucker, add . Until end of turn, you don’t lose this mana as steps and phases end.

Dogsnail Engine

Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control.

Oaken Power Suit

Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.

Refibrillator

Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.

Genetic Recombinator

Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.

Quick-Stick Lick Trick

Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.

Bee-Bee Gun

Whenever you crank Bee-Bee Gun, until end of turn, target creature gains “: This creature fights another target creature.”

Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Burrenton Forge-Tender

Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

Worm Harvest

Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Lay of the Land

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Incremental Growth

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Ghostly Changeling

Changeling (This card is every creature type.)
: Ghostly Changeling gets +1/+1 until end of turn.

Hall of Triumph

As Hall of Triumph enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.

Burrenton Forge-Tender

Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

The Destined

Spells you control that target a creature you control cost less to cast.

Bow of the Hunter

Equipped creature has “: This creature deals 2 damage to any target.”
Equip

The Champion

, , Exile The Champion: Search your library for a legendary artifact card that isn’t a creature, reveal it, and put it onto the battlefield. Then shuffle your library.

Hall of Triumph

As Hall of Triumph enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.