Dimir Guildgate enters the battlefield tapped.
: Add or .
Artista: Cliff Childs
Rhonas’s Monument
Green creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Forest
(: Add .)
Scroll of Avacyn
, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
Island
(: Add .)
Swamp
(: Add .)
Mountain
(: Add .)
Maze’s End
Maze’s End enters the battlefield tapped.
: Add .
, , Return Maze’s End to its owner’s hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
Bonders’ Enclave
: Add .
, : Draw a card. Activate only if you control a creature with power 4 or greater.
Scoured Barrens
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .
Bonders’ Enclave
: Add .
, : Draw a card. Activate this ability only if you control a creature with power 4 or greater.
Titans’ Nest
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
Exile a card from your graveyard: Add . Spend this mana only to cast a spell that’s one or more colors without in its mana cost.
Titans’ Nest
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
Exile a card from your graveyard: Add . Spend this mana only to cast a spell that’s one or more colors without in its mana cost.
Titans’ Nest
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
Exile a card from your graveyard: Add . Spend this mana only to cast a spell that’s one or more colors without in its mana cost.
Titans’ Nest
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
Exile a card from your graveyard: Add . Spend this mana only to cast a spell that’s one or more colors without in its mana cost.
Bonders’ Enclave
: Add .
, : Draw a card. Activate this ability only if you control a creature with power 4 or greater.
Bonders’ Enclave
: Add .
, : Draw a card. Activate this ability only if you control a creature with power 4 or greater.
Plains
(: Add .)
Bonders’ Enclave
: Add .
, : Draw a card. Activate this ability only if you control a creature with power 4 or greater.
Deadly Tempest
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
Soul-Guide Lantern
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
, Sacrifice Soul-Guide Lantern: Exile each opponent’s graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
Traveler’s Amulet
, Sacrifice Traveler’s Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Engulf the Shore
Return to their owners’ hands all creatures with toughness less than or equal to the number of Islands you control.
Creeping Mold
Destroy target artifact, enchantment, or land.