Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Sedraxis Specter

Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Sedraxis Specter

Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Creakwood Liege

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Bone Splinters

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Sedraxis Specter

Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Outrage Shaman

Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.

Creakwood Liege

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Shell Skulkin

: Target blue creature gains shroud until end of turn. (It can’t be the target of spells or abilities.)