Ainok Survivalist

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Overcome

Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it’s attacking.)

Sling-Gang Lieutenant

When Sling-Gang Lieutenant enters, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

Heartfire

As an additional cost to cast this spell, sacrifice a creature or planeswalker.
Heartfire deals 4 damage to any target.

Lazotep Reaver

When Lazotep Reaver enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It’s also a Zombie. If you don’t control an Army, create a 0/0 black Zombie Army creature token first.)

Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Bolrac-Clan Crusher

, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.

Root Snare

Prevent all combat damage that would be dealt this turn.

Azorius Locket

: Add or .
, , Sacrifice Azorius Locket: Draw two cards.

Saheeli’s Directive

Improvise (Each artifact you tap after you’re done activating mana abilities pays for .)
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard.

Turntimber Sower

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.
, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Eager Construct

When Eager Construct enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Overcome

Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it’s attacking.)

Tenth District Guard

When Tenth District Guard enters, target creature gets +0/+1 until end of turn.

Food Chain

Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature’s mana value. Spend this mana only to cast creature spells.

Saheeli’s Directive

Improvise (Each artifact you tap after you’re done activating mana abilities pays for .)
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard.

Turntimber Sower

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.
, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Gallant Cavalry

Vigilance (Attacking doesn’t cause this creature to tap.)
When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance.

Electrify

Electrify deals 4 damage to target creature.