Tajuru Paragon

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

Seafloor Stalker

: Seafloor Stalker gets +1/+0 until end of turn and can’t be blocked this turn. This ability costs less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Relic Axe

When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it’s a Warrior, it gets +2/+1 instead.
Equip

Blood Beckoning

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.

Tajuru Paragon

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

Tajuru Paragon

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

Angelheart Protector

When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Scale the Heights

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.

Tajuru Paragon

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

Springmantle Cleric

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.

Stone Haven Pilgrim

Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.

Nocturnal Feeder

Flying
When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.

Steel-Plume Marshal

Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

Light of Promise

Enchant creature
Enchanted creature has “Whenever you gain life, put that many +1/+1 counters on this creature.”

Garruk, Unleashed

+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
−7: You get an emblem with “At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library.”

Alchemist’s Gift

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Run Afoul

Target opponent sacrifices a creature with flying.

Call the Coppercoats

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Tournament Grounds

: Add .
: Add , , or . Spend this mana only to cast a Knight or Equipment spell.

Vantress Gargoyle

Flying
Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can’t block unless you have four or more cards in hand.
: Each player mills a card.