Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell’s mana value is 4 or less. Put the exiled card into your hand if it wasn’t cast this way.
Artista: Cynthia Sheppard
Wasitora, Nekoru Queen
Flying, trample
Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can’t, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
Seasoned Pyromancer
When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
Seasoned Pyromancer
When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw three cards.
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Renegade Reaper
Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
Interpret the Signs
Scry 3, then reveal the top card of your library. Draw cards equal to that card’s converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Emeria Shepherd
Flying
Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Blood Host
, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Tavern Swindler
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Meren of Clan Nel Toth
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card’s converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Incendiary Oracle
: Incendiary Oracle gets +1/+0 until end of turn.
If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead.
Ashiok, Dream Render
Spells and abilities your opponents control can’t cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent’s graveyard.
Shadowcloak Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)
Send to Sleep
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don’t untap during their controllers’ next untap steps.
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sultai Soothsayer
When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Reclusive Artificer
Haste (This creature can attack and as soon as it comes under your control.)
When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.