Prison Realm

When Prison Realm enters, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.
When Prison Realm enters, scry 1.

Davriel, Rogue Shadowmage

At the beginning of each opponent’s upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.
−1: Target player discards a card.

Command the Dreadhorde

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

The Elderspell

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

Davriel, Rogue Shadowmage

At the beginning of each opponent’s upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.
−1: Target player discards a card.

The Elderspell

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

Finale of Eternity

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

Ugin, the Ineffable

Colorless spells you cast cost less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that’s one or more colors.

Finale of Eternity

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

Ugin, the Ineffable

Colorless spells you cast cost less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that’s one or more colors.

The Elderspell

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

Ugin, the Ineffable

Colorless spells you cast cost less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that’s one or more colors.

Finale of Eternity

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

Command the Dreadhorde

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

Sorin’s Thirst

Sorin’s Thirst deals 2 damage to target creature and you gain 2 life.

One Thousand Lashes

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 1 life.

Progenitor Mimic

You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has “At the beginning of your upkeep, if this creature isn’t a token, create a token that’s a copy of this creature.”

Rakdos’s Return

Rakdos’s Return deals X damage to target opponent or planeswalker. That player or that planeswalker’s controller discards X cards.

Benthic Biomancer

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn’t have defender.
: Untap target creature.

Theater of Horrors

At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
: Theater of Horrors deals 1 damage to target opponent or planeswalker.

Benthic Biomancer

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

Windstorm Drake

Flying
Other creatures you control with flying get +1/+0.