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Artista: Daarken
Umbra Stalker
Chroma — Umbra Stalker’s power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Marshdrinker Giant
When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
Loch Korrigan
: Loch Korrigan gets +1/+1 until end of turn.
Kulrath Knight
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures your opponents control with counters on them can’t attack or block.
Corrosive Mentor
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Midnight Banshee
Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Spawnwrithe
Trample
Whenever Spawnwrithe deals combat damage to a player, create a token that’s a copy of Spawnwrithe.
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle your library.
Bog Wraith
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Stronghold Discipline
Each player loses 1 life for each creature they control.
Bog Wraith
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Grave Peril
When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
Bitter Ordeal
Search target player’s library for a card and exile it. Then that player shuffles their library.
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
Korlash, Heir to Blackblade
Korlash, Heir to Blackblade’s power and toughness are each equal to the number of Swamps you control.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.