Counter target noncreature spell. Its controller creates two Treasure tokens. (They’re artifacts with “, Sacrifice this token: Add one mana of any color.”)
Artista: Dallas Williams
Summon Undead
You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)
Elven Bow
When Elven Bow enters, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip
An Offer You Can’t Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They’re artifacts with “, Sacrifice this token: Add one mana of any color.”)
An Offer You Can’t Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They’re artifacts with “, Sacrifice this token: Add one mana of any color.”)
Faerie Snoop
Flying
Disguise (You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard.
Elven Bow
When Elven Bow enters, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip
Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Mirror of Life Trapping
Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners’ control.
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip
Equip Shaman, Warlock, or Wizard
Summon Undead
You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)
Noble Heritage
Commander creatures you own have “When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.” (You can’t be targeted, dealt damage, or enchanted by anything controlled by that player.)
Mirror of Life Trapping
Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners’ control.
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip
Equip Shaman, Warlock, or Wizard
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip
Equip Shaman, Warlock, or Wizard
Noble Heritage
Commander creatures you own have “When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.” (You can’t be targeted, dealt damage, or enchanted by anything controlled by that player.)
Mirror of Life Trapping
Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners’ control.
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip
Equip Shaman, Warlock, or Wizard
Noble Heritage
Commander creatures you own have “When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.” (You can’t be targeted, dealt damage, or enchanted by anything controlled by that player.)
Summon Undead
You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)
Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Mirror of Life Trapping
Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners’ control.
An Offer You Can’t Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They’re artifacts with “, Sacrifice this token: Add one mana of any color.”)
Brokers Ascendancy
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.