Aeon Chronicler

Aeon Chronicler’s power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can’t be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it’s exiled, draw a card.

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
, : You may put an Equipment card from your hand onto the battlefield.

Frozen Aether

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Wall of Fire

Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.

Savvy Hunter

Whenever Savvy Hunter attacks or blocks, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
Sacrifice two Foods: Draw a card.

Duskdale Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Aeon Chronicler

Aeon Chronicler’s power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can’t be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it’s exiled, draw a card.

Wall of Fire

Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.

Aeon Chronicler

Aeon Chronicler’s power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can’t be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it’s exiled, draw a card.

Duskdale Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Wall of Fire

Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.

Numot, the Devastator

Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay . If you do, destroy up to two target lands.

Numot, the Devastator

Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay . If you do, destroy up to two target lands.

Duskdale Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Duskdale Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Duskdale Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

Wall of Fire

Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.

Jund Hackblade

As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.

Dawnray Archer

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Dawnray Archer deals 1 damage to target attacking or blocking creature.

Evershrike

Flying
Evershrike gets +2/+2 for each Aura attached to it.
: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don’t, exile Evershrike.