Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Artista: Dan Frazier
Earth Elemental
Gloom
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.
Iron Star
Whenever a player casts a red spell, you may pay . If you do, you gain 1 life.
Osai Vultures
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Swamp
(: Add .)
Tunnel
Destroy target Wall. It can’t be regenerated.
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.
Mahamoti Djinn
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Disrupting Scepter
, : Target player discards a card. Activate this ability only during your turn.
Swamp
(: Add .)
Grapeshot Catapult
: Grapeshot Catapult deals 1 damage to target creature with flying.
Aladdin’s Ring
, : Aladdin’s Ring deals 4 damage to any target.
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Orcish Veteran
Orcish Veteran can’t block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.
Goblin Chirurgeon
Sacrifice a Goblin: Regenerate target creature.
Goblin War Drums
Creatures you control have menace. (They can’t be blocked except by two or more creatures.)
Brassclaw Orcs
Brassclaw Orcs can’t block creatures with power 2 or greater.
Goblin Grenade
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Goblin Warrens
, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
Tower of Coireall
: Target creature can’t be blocked by Walls this turn.
Apprentice Wizard
, : Add .
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.