White Ward

Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.

Black Ward

Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.

Tunnel

Destroy target Wall. It can’t be regenerated.

Resurrection

Return target creature card from your graveyard to the battlefield.

Blue Ward

Enchant creature
Enchanted creature has protection from blue. This effect doesn’t remove Blue Ward.

Green Ward

Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.

Disrupting Scepter

, : Target player discards a card. Activate this ability only during your turn.

Juggernaut

Juggernaut attacks each combat if able.
Juggernaut can’t be blocked by Walls.

Animate Wall

Enchant Wall
Enchanted Wall can attack as though it didn’t have defender.

Berserk

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Jade Statue

: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.

Firebreathing

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

Sedge Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.
: Regenerate Sedge Troll.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Earthquake

Earthquake deals X damage to each creature without flying and each player.

Cockatrice

Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Dingus Egg

Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land’s controller.