Firebreathing

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

Healing Salve

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

Forcefield

: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Disrupting Scepter

, : Target player discards a card. Activate this ability only during your turn.

Earthquake

Earthquake deals X damage to each creature without flying and each player.

Sacrifice

As an additional cost to cast this spell, sacrifice a creature.
Add an amount of equal to the sacrificed creature’s converted mana cost.

White Ward

Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.

Resurrection

Return target creature card from your graveyard to the battlefield.

Jade Statue

: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.

Blue Ward

Enchant creature
Enchanted creature has protection from blue. This effect doesn’t remove Blue Ward.

Sedge Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.
: Regenerate Sedge Troll.

Animate Wall

Enchant Wall
Enchanted Wall can attack as though it didn’t have defender.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Dingus Egg

Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land’s controller.

Juggernaut

Juggernaut attacks each combat if able.
Juggernaut can’t be blocked by Walls.

Black Ward

Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.