Firebreathing

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

Healing Salve

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

Forcefield

: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Disrupting Scepter

, : Target player discards a card. Activate this ability only during your turn.

Earthquake

Earthquake deals X damage to each creature without flying and each player.

Sacrifice

As an additional cost to cast this spell, sacrifice a creature.
Add an amount of equal to the sacrificed creature’s converted mana cost.

White Ward

Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.