Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
Artista: Dan Scott
Arborback Stomper
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
Minister of Inquiries
When Minister of Inquiries enters the battlefield, you get (two energy counters).
, Pay : Target player mills three cards.
Janjeet Sentry
When Janjeet Sentry enters the battlefield, you get (two energy counters).
, Pay : You may tap or untap target artifact or creature.
Cloudblazer
Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
Foundry Screecher
Flying
Foundry Screecher gets +1/+0 as long as you control an artifact.
Vines of the Recluse
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Charmbreaker Devils
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Near-Death Experience
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Repel the Abominable
Prevent all damage that would be dealt this turn by non-Human sources.
Steadfast Cathar
Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.
Assembled Alphas
Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature’s controller.
Identity Thief
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner’s control at the beginning of the next end step.
Foul Emissary
When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
Dream Twist
Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Future Sight
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Pilgrim’s Eye
Flying
When Pilgrim’s Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Shaman of the Pack
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
Magnifying Glass
: Add .
, : Investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”)
Uninvited Geist // Unimpeded Trespasser
Grotesque Mutation
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
Hermit of the Natterknolls // Lone Wolf of the Natterknolls
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Gladehart Cavalry
When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.