Veilborn Ghoul can’t block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
Artista: Dan Scott
Akroma’s Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Vedalken Entrancer
, : Target player mills two cards.
Terramorphic Expanse
, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Chaotic Aether
When you encounter Chaotic Aether, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
Ninja of the Deep Hours
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Reality Shaping
When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
Alchemist’s Refuge
: Add .
, : You may cast spells this turn as though they had flash.
Spirit
Flying
Yew Spirit
: Yew Spirit gets +X/+X until end of turn, where X is its power.
Moonlight Geist
Flying
: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.
Angel’s Tomb
Whenever a creature enters the battlefield under your control, you may have Angel’s Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
Geist Snatch
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Pilgrim’s Eye
Flying
When Pilgrim’s Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Stormbound Geist
Flying
Stormbound Geist can block only creatures with flying.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Increasing Confusion
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Consume Spirit
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
Turnabout
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Gallows Warden
Flying
Other Spirit creatures you control get +0/+1.
Dream Twist
Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ulvenwald Mystics // Ulvenwald Primordials
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
Charmbreaker Devils
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Hellfire Mongrel
At the beginning of each opponent’s upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.