Veilborn Ghoul

Veilborn Ghoul can’t block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

Akroma’s Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Terramorphic Expanse

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Chaotic Aether

When you encounter Chaotic Aether, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)

Ninja of the Deep Hours

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Reality Shaping

When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)

Yew Spirit

: Yew Spirit gets +X/+X until end of turn, where X is its power.

Moonlight Geist

Flying
: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

Angel’s Tomb

Whenever a creature enters the battlefield under your control, you may have Angel’s Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

Geist Snatch

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Pilgrim’s Eye

Flying
When Pilgrim’s Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Stormbound Geist

Flying
Stormbound Geist can block only creatures with flying.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Gather the Townsfolk

Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.

Increasing Confusion

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Consume Spirit

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Dream Twist

Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Charmbreaker Devils

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Moroii

Flying
At the beginning of your upkeep, you lose 1 life.

Hellfire Mongrel

At the beginning of each opponent’s upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.