Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.

Arcane Signet

: Add one mana of any color in your commander’s color identity.

Biomass Mutation

Creatures you control have base power and toughness X/X until end of turn.

Terramorphic Expanse

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Aerial Assault

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

Nightpack Ambusher

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn’t cast a spell this turn, create a 2/2 green Wolf creature token.

Goblin Smuggler

Haste (This creature can attack and as soon as it comes under your control.)
: Another target creature with power 2 or less can’t be blocked this turn.

Nightpack Ambusher

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn’t cast a spell this turn, create a 2/2 green Wolf creature token.

Nightpack Ambusher

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn’t cast a spell this turn, create a 2/2 green Wolf creature token.

Knight of Old Benalia

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.

Future Sight

Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.

Eyekite

Flying
Eyekite gets +2/+0 as long as you’ve drawn two or more cards this turn.

Crashing Footfalls

Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Create two 4/4 green Rhino creature tokens with trample.

Regrowth

Return target card from your graveyard to your hand.

War Screecher

Flying
, : Other creatures you control get +1/+1 until end of turn.

Burning-Tree Shaman

Whenever a player activates an ability that isn’t a mana ability, Burning-Tree Shaman deals 1 damage to that player.

Sagittars’ Volley

Destroy target creature with flying. Sagittars’ Volley deals 1 damage to each creature with flying your opponents control.

Amplifire

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire’s base power becomes twice that card’s power and its base toughness becomes twice that card’s toughness. Put the revealed cards on the bottom of your library in a random order.

Amplifire

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire’s base power becomes twice that card’s power and its base toughness becomes twice that card’s toughness. Put the revealed cards on the bottom of your library in a random order.

Territorial Boar

Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.

Reality Shaping

When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)

Chaotic Aether

When you encounter Chaotic Aether, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)