White Knight

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything black.)

Strip Mine

: Add .
, Sacrifice Strip Mine: Destroy target land.

Rag Man

, : Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.

Library of Leng

You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Library of Leng

You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Energy Tap

Tap target untapped creature you control. If you do, add an amount of equal to that creature’s converted mana cost.

Strip Mine

: Add .
, Sacrifice Strip Mine: Destroy target land.

Crimson Manticore

Flying
, : Crimson Manticore deals 1 damage to target attacking or blocking creature.

Rag Man

, : Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.

Energy Tap

Tap target untapped creature you control. If you do, add an amount of equal to that creature’s converted mana cost.

Fungusaur

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Thorn Thallid

At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

Thrull Champion

Thrull creatures get +1/+1.
: Gain control of target Thrull for as long as you control Thrull Champion.

Thallid

At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.

Homarid Warrior

: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can’t be the target of spells or abilities.)

Orgg

Trample
Orgg can’t attack if defending player controls an untapped creature with power 3 or greater.
Orgg can’t block creatures with power 3 or greater.

Orcish Spy

: Look at the top three cards of target player’s library.

Goblin Wizard

: You may put a Goblin permanent card from your hand onto the battlefield.
: Target Goblin gains protection from white until end of turn.