Root Out

Destroy target artifact or enchantment.
Investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Brain in a Jar

, : Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
, , Remove X charge counters from Brain in a Jar: Scry X.

Brain in a Jar

, : Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
, , Remove X charge counters from Brain in a Jar: Scry X.

Skeleton Key

Equipped creature has skulk. (It can’t be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip

Trail of Evidence

Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Rancid Rats

Skulk (This creature can’t be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dearly Departed

Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.

Wall of Resurgence

Defender
When Wall of Resurgence enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that’s still a land.

Simic Keyrune

: Add or .
: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)

Skullclamp

Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip

Spider Spawning

Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Shrine of the Forsaken Gods

: Add .
: Add . Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Infuse with the Elements

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Scythe Leopard

Landfall — Whenever a land you control enters, Scythe Leopard gets +1/+1 until end of turn.

Shrine of the Forsaken Gods

: Add .
: Add . Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Sword of the Animist

Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip

Prism Ring

As Prism Ring enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.

Sword of the Animist

Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip