: Add
,
, or
.
,
, Sacrifice Jeskai Banner: Draw a card.
Artista: Daniel Ljunggren
Mardu Banner
: Add
,
, or
.
,
, Sacrifice Mardu Banner: Draw a card.
Kheru Bloodsucker
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
Smokestack
At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player’s upkeep, that player sacrifices a permanent of their choice for each soot counter on Smokestack.
Verdant Haven
Enchant land
When Verdant Haven enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Staff of the Flame Magus
Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
Staff of the Sun Magus
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
Staff of the Mind Magus
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
Staff of the Death Magus
Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
Staff of the Wild Magus
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
City in a Bottle
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can’t cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Smokestack
At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player’s upkeep, that player sacrifices a permanent of their choice for each soot counter on Smokestack.
Squirrel Nest
Enchant land
Enchanted land has “: Create a 1/1 green Squirrel creature token.”
Pelakka Wurm
Trample
When Pelakka Wurm enters, you gain 7 life.
When Pelakka Wurm dies, draw a card.
Squirrel
Godsend
Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can’t cast spells with the same name as a card exiled with Godsend.
Equip
Flamespeaker’s Will
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker’s Will. If you do, destroy target artifact.
Deserter’s Quarters
You may choose not to untap Deserter’s Quarters during your untap step.
,
: Tap target creature. It doesn’t untap during its controller’s untap step for as long as Deserter’s Quarters remains tapped.
Supply-Line Cranes
Flying
When Supply-Line Cranes enters, put a +1/+1 counter on target creature.
Sea Gate Oracle
When Sea Gate Oracle enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Darksteel Relic
Indestructible (Effects that say “destroy” don’t destroy this artifact.)
Plundered Statue
At the beginning of the Horde’s first main phase, reveal an additional card from the top of the Horde’s library. The Horde casts that card.
Hero’s Reward — When Plundered Statue is put into a graveyard from anywhere, each player draws a card.
Searing Blood
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature’s controller.