Angelic Armaments

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Training Center

Training Center enters the battlefield tapped unless you have two or more opponents.
: Add or .

Armix, Filigree Thrasher

Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.
Partner (You can have two commanders if both have partner.)

Training Center

Training Center enters the battlefield tapped unless you have two or more opponents.
: Add or .

Armix, Filigree Thrasher

Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.
Partner (You can have two commanders if both have partner.)

Midnight Oil

Midnight Oil enters the battlefield with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

Wildest Dreams

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Dimir Keyrune

: Add or .
: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can’t be blocked this turn.

Sea Gate Colossus

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Skyclave Relic

Kicker
Indestructible
When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.
: Add one mana of any color.

Skyclave Relic

Kicker
Indestructible
When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.
: Add one mana of any color.

Skyclave Relic

Kicker
Indestructible
When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.
: Add one mana of any color.

Skyclave Relic

Kicker
Indestructible
When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.
: Add one mana of any color.

Imminent Doom

Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.

Trial of Solidarity

When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner’s hand.

Walking Ballista

Walking Ballista enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

Darksteel Axe

Indestructible (Effects that say “destroy” don’t destroy this artifact.)
Equipped creature gets +2/+0.
Equip

Crop Rotation

As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle your library.

Sea Gate Oracle

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Gravewaker

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Return target creature card from your graveyard to the battlefield tapped.