Black Sun’s Zenith

Put X -1/-1 counters on each creature. Shuffle Black Sun’s Zenith into its owner’s library.

Blightwidow

Reach (This creature can block creatures with flying.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Darksteel Plate

Indestructible
Equipped creature has indestructible.
Equip

Spine of Ish Sah

When Spine of Ish Sah enters, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner’s hand.

Decimator Web

, : Target opponent loses 2 life, gets a poison counter, then mills six cards.

Darksteel Axe

Indestructible (Effects that say “destroy” don’t destroy this artifact.)
Equipped creature gets +2/+0.
Equip

Livewire Lash

Equipped creature gets +2/+0 and has “Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target.”
Equip

Sky-Eel School

Flying
When Sky-Eel School enters, draw a card, then discard a card.

Primal Cocoon

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

Pelakka Wurm

Trample
When Pelakka Wurm enters, you gain 7 life.
When Pelakka Wurm dies, draw a card.

Sea Gate Oracle

When Sea Gate Oracle enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Loam Lion

Loam Lion gets +1/+2 as long as you control a Forest.

Loam Lion

Loam Lion gets +1/+2 as long as you control a Forest.

Slingbow Trap

If a black creature with flying is attacking, you may pay rather than pay this spell’s mana cost.
Destroy target attacking creature with flying.

Rift Bolt

Rift Bolt deals 3 damage to any target.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Fields of Summer

Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.