Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”)
Artista: Daniel Ljunggren
Pelakka Wurm
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.
Doom Foretold
At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Doom Foretold
At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Doom Foretold
At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Doom Foretold
At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Sanctum of Eternity
: Add .
, : Return target commander you own from the battlefield to your hand. Activate this ability only during your turn.
Shrine of the Forsaken Gods
: Add .
: Add . Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.
Increasing Devotion
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Plains
(: Add .)
Plains
(: Add .)
Celestial Messenger
Flash (You may cast this card any time you could cast an instant.)
Flying
Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.
Gravewaker
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Return target creature card from your graveyard to the battlefield tapped.
Grafdigger’s Cage
Creature cards in graveyards and libraries can’t enter the battlefield.
Players can’t cast spells from graveyards or libraries.
Cerulean Drake
Flying
Protection from red (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.
Grafdigger’s Cage
Creature cards in graveyards and libraries can’t enter the battlefield.
Players can’t cast spells from graveyards or libraries.
Grafdigger’s Cage
Creature cards in graveyards and libraries can’t enter the battlefield.
Players can’t cast spells from graveyards or libraries.
Hall of Heliod’s Generosity
: Add .
, : Put target enchantment card from your graveyard on top of your library.
Squirrel Nest
Enchant land
Enchanted land has “: Create a 1/1 green Squirrel creature token.”
Squirrel
Spider
Reach
Enter the God-Eternals
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.)
Silent Submersible
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Enter the God-Eternals
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.)
Enter the God-Eternals
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. (Put four +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.)