Flash
Flying
When Aven Interrupter enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost more to cast.
Artista: Daniel Romanovsky
Aven Interrupter
Flash
Flying
When Aven Interrupter enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost more to cast.
Geyser Drake
Flying
During turns other than yours, spells you cast cost less to cast.
Aven Interrupter
Flash
Flying
When Aven Interrupter enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost more to cast.
Festering Gulch
Festering Gulch enters tapped.
When Festering Gulch enters, it deals 1 damage to target opponent.
: Add
or
.
Aven Interrupter
Flash
Flying
When Aven Interrupter enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost more to cast.
Curie, Emergent Intelligence
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has “Whenever this creature deals combat damage to a player, draw cards equal to its base power.”
Heroic Reinforcements
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)
Lumbering Megasloth
This spell costs less to cast for each counter among players and permanents.
Trample
Lumbering Megasloth enters tapped.
Heroic Reinforcements
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)
Colonel Autumn
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Colonel Autumn
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Curie, Emergent Intelligence
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has “Whenever this creature deals combat damage to a player, draw cards equal to its base power.”
Colonel Autumn
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Colonel Autumn
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Curie, Emergent Intelligence
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has “Whenever this creature deals combat damage to a player, draw cards equal to its base power.”
Curie, Emergent Intelligence
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has “Whenever this creature deals combat damage to a player, draw cards equal to its base power.”
Lumbering Megasloth
This spell costs less to cast for each counter among players and permanents.
Trample
Lumbering Megasloth enters tapped.
Watcher of Hours
Flying, ward
Whenever you remove a time counter from Watcher of Hours while it’s exiled, surveil 1.
Suspend 6— (Rather than cast this card from your hand, you may pay
and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Watcher of Hours
Flying, ward
Whenever you remove a time counter from Watcher of Hours while it’s exiled, surveil 1.
Suspend 6— (Rather than cast this card from your hand, you may pay
and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Propagator Primordium
When Propagator Primordium enters, conjure two cards named Propagator Primordium into your graveyard.
At the beginning of your upkeep, put a spore counter on Propagator Primordium.
Remove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield.
Town-Razer Tyrant
Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don’t control loses all abilities except mana abilities and gains “At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it.”