Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Artista: Daren Bader
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)
Zephid’s Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud. (It can’t be the target of spells or abilities.)
Fortitude
Enchant creature
Sacrifice a Forest: Regenerate enchanted creature.
When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner’s hand.
Treetop Rangers
Treetop Rangers can’t be blocked except by creatures with flying.
Hidden Ancients
When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Guma
Protection from blue
Bull Hippo
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Crater Hellion
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
Zephid
Flying
Shroud (This creature can’t be the target of spells or abilities.)
Monk Idealist
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
Argothian Enchantress
Shroud (This creature can’t be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Pouncing Jaguar
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Monk Realist
When Monk Realist enters the battlefield, destroy target enchantment.
Deadhead
: Return Deadhead from your graveyard to the battlefield. Activate this ability only if an opponent isn’t touching their hand (of cards).
Poultrygeist
Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
Island
(: Add .)
Landfill
Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
Soldier
Standing Troops
Vigilance
Rabid Wolverines
Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Ravenous Baboons
When Ravenous Baboons enters the battlefield, destroy target nonbasic land.
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)
Oath of Druids
At the beginning of each player’s upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Avenging Druid
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.