Avenging Druid

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Zephid’s Embrace

Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud. (It can’t be the target of spells or abilities.)

Twisted Abomination

: Regenerate Twisted Abomination. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Kindlespark Duo

: Kindlespark Duo deals 1 damage to target opponent.
Whenever you cast a noncreature spell, untap Kindlespark Duo.

Oathsworn Giant

Vigilance
Other creatures you control get +0/+2 and have vigilance.

Eldrazi Repurposer

Devoid (This card has no color.)
When you cast this spell and when Eldrazi Repurposer dies, create a 0/1 colorless Eldrazi Spawn creature token with “Sacrifice this creature: Add .”

Nadu, Winged Wisdom

Flying
Creatures you control have “Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.”

Nadu, Winged Wisdom

Flying
Creatures you control have “Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.”

A-Nadu, Winged Wisdom

Flying
Whenever a creature you control becomes the target of a spell or ability, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.

Nadu, Winged Wisdom

Flying
Creatures you control have “Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.”

Deep Analysis

Target player draws two cards.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Neighborhood Guardian

Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.

Deep Analysis

Target player draws two cards.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Akroma, Angel of Fury

This spell can’t be countered.
Flying, trample, protection from white and from blue
: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Woebringer Demon

Flying
At the beginning of each player’s upkeep, that player sacrifices a creature of their choice. If the player can’t, sacrifice Woebringer Demon.

Condemn

Put target attacking creature on the bottom of its owner’s library. Its controller gains life equal to its toughness.

Condemn

Put target attacking creature on the bottom of its owner’s library. Its controller gains life equal to its toughness.

Indoraptor, the Perfect Hybrid

Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.

Pouncing Jaguar

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Grim Giganotosaurus

: Monstrosity 10. This ability costs less to activate for each creature with power 4 or greater your opponents control. (If this creature isn’t monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.

Indoraptor, the Perfect Hybrid

Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.

Veteran of the Depths

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.