Slithering Shade

Defender (This creature can’t attack.)
: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn’t have defender as long as you have no cards in hand.

Belfry Spirit

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Torch Drake

Flying
: Torch Drake gets +1/+0 until end of turn.

Cry of Contrition

Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Cry of Contrition haunts dies, target player discards a card.

Culling Sun

Destroy each creature with converted mana cost 3 or less.

Dirty Wererat

, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can’t block.

Fling

As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature’s power to any target.

Dirty Wererat

, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can’t block.

Coalhauler Swine

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Oathsworn Giant

Vigilance
Other creatures you control get +0/+2 and have vigilance.

Woebringer Demon

Flying
At the beginning of each player’s upkeep, that player sacrifices a creature. If the player can’t, sacrifice Woebringer Demon.

Mirri, Cat Warrior

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can’t be blocked as long as defending player controls a Forest, and attacking doesn’t cause this creature to tap.)

Dirty Wererat

, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can’t block.

Viridian Scout

, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.

Dirty Wererat

, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can’t block.

Herd Gnarr

Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.

Goblin Sky Raider

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Deathmask Nezumi

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

Measure of Wickedness

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Enduring Ideal

Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.
Epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Cowed by Wisdom

Enchant creature
Enchanted creature can’t attack or block unless its controller pays for each card in your hand.

Kami of False Hope

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.