, : Create a 1/1 blue and black Zombie Wizard creature token.
: Target player loses X life and mills X cards, where X is the number of Zombies you control.
Artista: Dave Allsop
Corrupt
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Elder Mastery
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Whenever enchanted creature deals damage to a player, that player discards two cards.
Font of Mythos
At the beginning of each player’s draw step, that player draws two additional cards.
Rotting Rats
When Rotting Rats enters the battlefield, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Agony Warp
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.
Banewasp Affliction
Enchant creature
When enchanted creature dies, that creature’s controller loses life equal to its toughness.
Archdemon of Unx
Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.
Stream Hopper
: Stream Hopper gains flying until end of turn.
Slippery Bogle
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Duergar Hedge-Mage
When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.
Doomgape
Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature’s toughness.
Duergar Cave-Guard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
Unwilling Recruit
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Wort, the Raidmother
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Bloodmark Mentor
Red creatures you control have first strike.
Goblin Warrior
Boggart Ram-Gang
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Murderous Redcap
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Corrupt
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Nihilith
Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Suspend 7— (Rather than cast this card from your hand, you may pay and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a card is put into an opponent’s graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
Fleshwrither
Transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)
Grave Scrabbler
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner’s hand.
Necrotic Sliver
All Slivers have “, Sacrifice this permanent: Destroy target permanent.”
Traitor’s Clutch
Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)