Brave the Sands

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.

Necropotence

Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Cleaver Riot

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Necromantic Selection

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It’s a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

Goblin Bombardment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Stunted Growth

Target player chooses three cards from their hand and puts them on top of their library in any order.

Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or .

Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Thornweald Archer

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Wheel and Deal

Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.

Disintegrate

Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.

Grixis Slavedriver

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Vithian Stinger

: Vithian Stinger deals 1 damage to any target.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Scourge Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Gruul War Chant

Attacking creatures you control get +1/+0 and have menace.

Cadaver Imp

Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

Brave the Sands

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.