Goblin Bombardment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Thornweald Archer

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Grixis Slavedriver

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Ghoulcaller’s Accomplice

, Exile Ghoulcaller’s Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Murasa Behemoth

Trample
Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.

Planewide Disaster

When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)

The Fourth Sphere

At the beginning of your upkeep, sacrifice a nonblack creature.
Whenever chaos ensues, create a 2/2 black Zombie creature token.

Gavony

All creatures have vigilance.
Whenever chaos ensues, creatures you control gain indestructible until end of turn.

Prey Upon

Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Rise from the Tides

Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.

Ghoulcaller’s Accomplice

, Exile Ghoulcaller’s Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Brave the Sands

Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.

Necropotence

Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Cleaver Riot

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Necromantic Selection

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It’s a black Zombie in addition to its other colors and types. Exile Necromantic Selection.