Silkwrap

When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner’s control.)

Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Wolf

When this creature dies, put a loyalty counter on each Garruk you control.

Militia Bugler

Vigilance (Attacking doesn’t cause this creature to tap.)
When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Stir the Sands

Create three 2/2 black Zombie creature tokens.
Cycling (, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

Shu Yun, the Silent Tempest

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.

Cursed Mirror

: Add .
As Cursed Mirror enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Cursed Mirror

: Add .
As Cursed Mirror enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Caesar, Legion’s Emperor

Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion’s Emperor deals damage equal to the number of creature tokens you control to target opponent.

The Wise Mothman

Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

Caesar, Legion’s Emperor

Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion’s Emperor deals damage equal to the number of creature tokens you control to target opponent.

The Wise Mothman

Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

Synth Infiltrator

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .)
You may have Synth Infiltrator enter as a copy of any creature on the battlefield, except it’s a Synth artifact creature in addition to its other types.

Synth Infiltrator

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .)
You may have Synth Infiltrator enter as a copy of any creature on the battlefield, except it’s a Synth artifact creature in addition to its other types.

Tandem Tactics

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

Master of Pearls

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Confirm Suspicions

Counter target spell.
Investigate three times. (To investigate, create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Cursed Mirror

: Add .
As Cursed Mirror enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Dog

Vigilance

Acclaimed Contender

When Acclaimed Contender enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Alms of the Vein

Target opponent loses 3 life and you gain 3 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)