Make Yourself Useful

When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness.

Quarry Hauler

When Quarry Hauler enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Stir the Sands

Create three 2/2 black Zombie creature tokens.
Cycling (, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

Akiri, Line-Slinger

First strike, vigilance
Akiri, Line-Slinger gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)

Akiri, Line-Slinger

First strike, vigilance
Akiri, Line-Slinger gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)

Mind’s Eye

Whenever an opponent draws a card, you may pay . If you do, draw a card.

Consul’s Shieldguard

When Consul’s Shieldguard enters, you get (two energy counters).
Whenever Consul’s Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

Quicksmith Genius

Whenever an artifact you control enters, you may discard a card. If you do, draw a card.

Empyreal Voyager

Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

Ride Down

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Weirded Vampire

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Fiend Binder

Whenever Fiend Binder attacks, tap target creature defending player controls.

Confirm Suspicions

Counter target spell.
Investigate three times. (To investigate, create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Alms of the Vein

Target opponent loses 3 life and you gain 3 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Confirm Suspicions

Counter target spell.
Investigate three times. (To investigate, create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Behind the Scenes

Creatures you control have skulk. (They can’t be blocked by creatures with greater power.)
: Creatures you control get +1/+1 until end of turn.

Sanguinary Mage

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Roiling Waters

Return up to two target creatures your opponents control to their owners’ hands. Target player draws two cards.

Iona’s Blessing

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.