Iona’s Blessing

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

Touch of the Void

Devoid (This card has no color.)
Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Tandem Tactics

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Heavy Infantry

When Heavy Infantry enters, tap target creature an opponent controls.

Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Knight of the Pilgrim’s Road

Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)

Scaleguard Sentinels

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

Silkwrap

When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner’s control.)

Icefall Regent

Flying
When Icefall Regent enters, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Icefall Regent.
Spells your opponents cast that target Icefall Regent cost more to cast.

Taigam’s Strike

Target creature gets +2/+0 until end of turn and can’t be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Scaleguard Sentinels

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

Icefall Regent

Flying
When Icefall Regent enters, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Icefall Regent.
Spells your opponents cast that target Icefall Regent cost more to cast.

Shu Yun, the Silent Tempest

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.

Channel Harm

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don’t control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Whisperer of the Wilds

: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.

Shu Yun, the Silent Tempest

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.

Aven Surveyor

Flying
When Aven Surveyor enters, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner’s hand.

Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Master of Pearls

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

War-Name Aspirant

Raid — War-Name Aspirant enters with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can’t be blocked by creatures with power 1 or less.

Feat of Resistance

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)