Flying
Whenever Xantid Swarm attacks, defending player can’t cast spells this turn.
Artista: David Martin
Marble Diamond
Marble Diamond enters tapped.
: Add
.
Goblin Burrows
: Add
.
,
: Target Goblin creature gets +2/+0 until end of turn.
Vulshok Morningstar
Equipped creature gets +2/+2.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Mirari’s Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Rith’s Charm
Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.
Darigaaz’s Charm
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz’s Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Treva’s Charm
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Pentad Prism
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color.
Marble Diamond
Marble Diamond enters tapped.
: Add
.
Ward of Bones
Each opponent who controls more creatures than you can’t cast creature spells. The same is true for artifacts and enchantments.
Each opponent who controls more lands than you can’t play lands.
Goblin Burrows
: Add
.
,
: Target Goblin creature gets +2/+0 until end of turn.
Darksteel Garrison
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (
: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
Blade Sliver
All Sliver creatures get +1/+0.
Phantom Flock
Flying
Phantom Flock enters with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
Blade Sliver
All Sliver creatures get +1/+0.
Mesmeric Orb
Whenever a permanent becomes untapped, that permanent’s controller mills a card.
Phantom Flock
Flying
Phantom Flock enters with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
Blade Sliver
All Sliver creatures get +1/+0.
Blade Sliver
All Sliver creatures get +1/+0.
Darigaaz’s Charm
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz’s Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Darigaaz’s Charm
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz’s Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Vulshok Morningstar
Equipped creature gets +2/+2.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Morningstar
Equipped creature gets +2/+2.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)