Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Artista: David Martin
Merchant Scroll
Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
Rod of Ruin
, : Rod of Ruin deals 1 damage to any target.
Primitive Etchings
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Xantid Swarm
Flying
Whenever Xantid Swarm attacks, defending player can’t cast spells this turn.
Stabilizer
Players can’t cycle cards.
Ark of Blight
, , Sacrifice Ark of Blight: Destroy target land.
Sootfeather Flock
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Wall of Hope
Defender (This creature can’t attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.
Blade Sliver
All Sliver creatures get +1/+0.
Fever Charm
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Fade from Memory
Exile target card from a graveyard.
Cycling (, Discard this card: Draw a card.)
Forest
(: Add .)
Vitality Charm
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Starstorm
Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)
Plains
(: Add .)
Misery Charm
Choose one —
• Destroy target Cleric.
• Return target Cleric card from your graveyard to your hand.
• Target player loses 2 life.
Trickery Charm
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Piety Charm
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Goblin Burrows
: Add .
, : Target Goblin creature gets +2/+0 until end of turn.
Cryptic Gateway
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Fire // Ice
Fire // Ice
Harvester Druid
: Add one mana of any color that a land you control could produce.
Serene Sunset
Prevent all combat damage X target creatures would deal this turn.