Moss Diamond

Moss Diamond enters the battlefield tapped.
: Add .

Fire Diamond

Fire Diamond enters the battlefield tapped.
: Add .

Meekstone

Creatures with power 3 or greater don’t untap during their controllers’ untap steps.

Marble Diamond

Marble Diamond enters the battlefield tapped.
: Add .

Dromar’s Charm

Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.

Darigaaz’s Charm

Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz’s Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.

Treva’s Charm

Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.

Rith’s Charm

Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.

Crosis’s Charm

Choose one —
• Return target permanent to its owner’s hand.
• Destroy target nonblack creature. It can’t be regenerated.
• Destroy target artifact.

Riptide Crab

Vigilance
When Riptide Crab dies, draw a card.

Duskwalker

Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

Death Charmer

Whenever Death Charmer deals combat damage to a creature, that creature’s controller loses 2 life unless they pay .

Plague Fiend

Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays .

Coiling Woodworm

Coiling Woodworm’s power is equal to the number of Forests on the battlefield.

Aether Barrier

Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay .