Gaea’s Blessing

Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Clear the Mind

Target player shuffles their graveyard into their library.
Draw a card.

Hunter’s Ambush

Prevent all combat damage that would be dealt by nongreen creatures this turn.

Palace Jailer

When Palace Jailer enters the battlefield, you become the monarch.
When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner’s control.)

Black Cat

When Black Cat dies, target opponent discards a card at random.

Murderous Compulsion

Destroy target tapped creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Subtle Strike

Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.

Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters the battlefield, untap all creatures you control.

Hot Soup

Equipped creature can’t be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Trespasser’s Curse

Enchant player
Whenever a creature enters the battlefield under enchanted player’s control, that player loses 1 life and you gain 1 life.

Clockwork Servant

Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.

Sundering Growth

Destroy target artifact or enchantment, then populate. (Create a token that’s a copy of a creature token you control.)

Murderous Compulsion

Destroy target tapped creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Legion’s End

Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

Moorland Inquisitor

: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Legion’s End

Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

Thought Distortion

This spell can’t be countered.
Target opponent reveals their hand. Exile all noncreature, nonland cards from that player’s hand and graveyard.

Legion’s End

Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

Honor the God-Pharaoh

As an additional cost to cast this spell, discard a card.
Draw two cards. Amass 1. (Put a +1/+1 counter on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.)

Clear the Mind

Target player shuffles their graveyard into their library.
Draw a card.

Orzhov Racketeers

Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Dead Revels

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Return up to two target creature cards from your graveyard to your hand.

Ghor-Clan Wrecker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Menace (This creature can’t be blocked except by two or more creatures.)