Armorcraft Judge

When Armorcraft Judge enters, draw a card for each creature you control with a +1/+1 counter on it.

Priest of the Blood Rite

When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.

Armorcraft Judge

When Armorcraft Judge enters, draw a card for each creature you control with a +1/+1 counter on it.

Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters, untap all creatures you control.

Thalia’s Lancers

First strike
When Thalia’s Lancers enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.

Mausoleum Guard

When this creature dies, create two 1/1 white Spirit creature tokens with flying.

Reave Soul

Destroy target creature with power 3 or less.

Black Cat

When Black Cat dies, target opponent discards a card at random.

Priest of the Blood Rite

When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.

Ordeal of Nylea

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Copy

(This token can be used to represent a token that’s a copy of a permanent.)

Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Priest of the Blood Rite

When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.

Mesa Cavalier

Flying
When Mesa Cavalier enters, you gain 2 life.

Sanguine Spy

Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.