Angelic Protector

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

Verdant Force

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Wall of Diffusion

Defender (This creature can’t attack.)
Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

Hanna’s Custody

All artifacts have shroud. (They can’t be the targets of spells or abilities.)

Bayou Dragonfly

Flying; swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Twitch

You may tap or untap target artifact, creature, or land.
Draw a card.

Giant Growth

Target creature gets +3/+3 until end of turn.

Merfolk Traders

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

Noble Benefactor

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles it.

Cloud Spirit

Flying
Cloud Spirit can block only creatures with flying.

Fire Imp

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

Angelic Blessing

Target creature gets +3/+3 and gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)

Exhaustion

Creatures and lands target opponent controls don’t untap during their next untap step.

Breath of Life

Return target creature card from your graveyard to the battlefield.

Takara

Sacrifice a creature: Takara deals 1 damage to any target.

Bottle of Suleiman

, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.