, Sacrifice a creature: Draw a card.
Artista: Dmitry Burmak
Garruk, Cursed Huntsman
0: Create two 2/2 black and green Wolf creature tokens with “When this creature dies, put a loyalty counter on each Garruk you control.”
−3: Destroy target creature. Draw a card.
−6: You get an emblem with “Creatures you control get +3/+3 and have trample.”
Rankle, Master of Pranks
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
Garruk, Cursed Huntsman
0: Create two 2/2 black and green Wolf creature tokens with “When this creature dies, put a loyalty counter on each Garruk you control.”
−3: Destroy target creature. Draw a card.
−6: You get an emblem with “Creatures you control get +3/+3 and have trample.”
Rankle, Master of Pranks
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
Rankle, Master of Pranks
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
Revenge of Ravens
Whenever a creature attacks you or a planeswalker you control, that creature’s controller loses 1 life and you gain 1 life.
Rankle, Master of Pranks
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
Izzet Locket
: Add
or
.
,
, Sacrifice Izzet Locket: Draw two cards.
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Audacious Thief
Whenever Audacious Thief attacks, you draw a card and you lose 1 life.
Bag of Holding
Whenever you discard a card, exile that card from your graveyard.
,
: Draw a card, then discard a card.
,
, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner’s hand.
Bag of Holding
Whenever you discard a card, exile that card from your graveyard.
,
: Draw a card, then discard a card.
,
, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner’s hand.
Bag of Holding
Whenever you discard a card, exile that card from your graveyard.
,
: Draw a card, then discard a card.
,
, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner’s hand.
Ruination Rioter
When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
Throatseeker
Unblocked attacking Ninjas you control have lifelink.
Mayhem Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
Giant Growth
Target creature gets +3/+3 until end of turn.
Storm Strike
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Blade Juggler
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Blade Juggler enters, it deals 1 damage to you and you draw a card.
Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Light Up the Stage
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Light Up the Stage
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.