Urza’s Rage

Kicker (You may pay an additional as you cast this spell.)
This spell can’t be countered.
Urza’s Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can’t be prevented.

Skyclave Shade

Kicker
Skyclave Shade can’t block.
If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it’s your turn, you may cast it from your graveyard this turn.

Canyon Jerboa

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Spitfire Lagac

Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Canopy Baloth

Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.

Skyclave Shade

Kicker
Skyclave Shade can’t block.
If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it’s your turn, you may cast it from your graveyard this turn.

Moraug, Fury of Akoum

Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it’s your main phase, there’s an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Avenger of Zendikar

When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Canyon Jerboa

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Spitfire Lagac

Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Canopy Baloth

Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.

Skyclave Shade

Kicker
Skyclave Shade can’t block.
If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it’s your turn, you may cast it from your graveyard this turn.

Moraug, Fury of Akoum

Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it’s your main phase, there’s an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.