Ancient Spring

Ancient Spring enters the battlefield tapped.
: Add .
, Sacrifice Ancient Spring: Add .

Coastal Tower

Coastal Tower enters the battlefield tapped.
: Add or .

Metalworker

: Reveal any number of artifact cards in your hand. Add for each card revealed this way.

Psychic Theft

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven’t cast the card, return it to its owner’s hand.

Glittering Lion

Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses “Prevent all damage that would be dealt to Glittering Lion.” Any player may activate this ability.

Refreshing Rain

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost.
Target player gains 6 life.

Reverent Silence

If you control a Forest, rather than pay this spell’s mana cost, you may have each other player gain 6 life.
Destroy all enchantments.

Ramosian Sergeant

, : Search your library for a Rebel permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

Orim’s Cure

If you control a Plains, you may tap an untapped creature you control rather than pay this spell’s mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.

Devout Witness

, , Discard a card: Destroy target artifact or enchantment.

Ghitu Encampment

Ghitu Encampment enters the battlefield tapped.
: Add .
: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It’s still a land. (It deals combat damage before creatures without first strike.)

Quash

Counter target instant or sorcery spell. Search its controller’s graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles their library.

Braidwood Sextant

, , Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.

Metalworker

: Reveal any number of artifact cards in your hand. Add for each card revealed this way.

Ghitu Encampment

Ghitu Encampment enters the battlefield tapped.
: Add .
: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It’s still a land. (It deals combat damage before creatures without first strike.)

Unearth

Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling (, Discard this card: Draw a card.)

Darkwatch Elves

Protection from black
Cycling (, Discard this card: Draw a card.)