The Aetherspark

As long as The Aetherspark is attached to a creature, The Aetherspark can’t be attacked and has “Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark.”
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.

The Aetherspark

As long as The Aetherspark is attached to a creature, The Aetherspark can’t be attacked and has “Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark.”
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.

Conjurer’s Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Heartfire Immolator

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.

Patchwork Automaton

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.

Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Patchwork Automaton

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.

Foil

You may discard an Island card and another card rather than pay this spell’s mana cost.
Counter target spell.

Flame Wave

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker’s controller controls.

Skyclave Apparition

When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don’t control with mana value 4 or less.
When Skyclave Apparition leaves the battlefield, the exiled card’s owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Experimental Augury

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Rhox Meditant

When Rhox Meditant enters, if you control a green permanent, draw a card.

Valorous Steed

Vigilance (Attacking doesn’t cause this creature to tap.)
When Valorous Steed enters, create a 2/2 white Knight creature token with vigilance.

Spore Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Skyclave Apparition

When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don’t control with mana value 4 or less.
When Skyclave Apparition leaves the battlefield, the exiled card’s owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Star Compass

Star Compass enters tapped.
: Add one mana of any color that a basic land you control could produce.

Feed the Cycle

As an additional cost to cast this spell, forage or pay . (To forage, exile three cards from your graveyard or sacrifice a Food.)
Destroy target creature or planeswalker.

Aerie Auxiliary

Flying
When Aerie Auxiliary enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Coalition Relic

: Add one mana of any color.
: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.