Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Cartographer’s Hawk

Flying
When Cartographer’s Hawk deals combat damage to a player who controls more lands than you, return it to its owner’s hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Soulless Jailer

Permanent cards in graveyards can’t enter the battlefield.
Players can’t cast noncreature spells from graveyards or exile.

Silver Scrutiny

You may cast Silver Scrutiny as though it had flash if X is 3 or less.
Draw X cards.

King Darien XLVIII

Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

King Darien XLVIII

Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

Tyrannical Pitlord

Flying, trample
As Tyrannical Pitlord enters the battlefield, choose another creature you control.
The chosen creature gets +3/+3 and has flying.
When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.

Wrenn and Six

+1: Return up to one target land card from your graveyard to your hand.
−1: Wrenn and Six deals 1 damage to any target.
−7: You get an emblem with “Instant and sorcery cards in your graveyard have retrace.” (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)

Cut of the Profits

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.

Kura, the Boundless Sky

Flying, deathtouch
When Kura, the Boundless Sky dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.

Lunar Rejection

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target [Wolf or Werewolf] creature to its owner’s hand.
Draw a card.

Mordenkainen

+2: Draw two cards, then put a card from your hand on the bottom of your library.
−2: Create a blue Dog Illusion creature token with “This creature’s power and toughness are each equal to twice the number of cards in your hand.”
−10: Exchange your hand and library, then shuffle. You get an emblem with “You have no maximum hand size.”

Mirari’s Wake

Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.

Coalition Relic

: Add one mana of any color.
: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Funeral Longboat

Vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Skyclave Apparition

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don’t control with mana value 4 or less.
When Skyclave Apparition leaves the battlefield, the exiled card’s owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Patron Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays .

Helm of Kaldra

Equipped creature has first strike, trample, and haste.
: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.
Equip

Brink of Madness

At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.