Jasmine Seer

, : Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

Cinder Seer

, : Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.

Ivy Seer

, : Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Nightshade Seer

, : Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Brine Seer

, : Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.

Grinning Totem

, , Sacrifice Grinning Totem: Search target opponent’s library for a card and exile it. Then that player shuffles their library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven’t played it, put it into its owner’s graveyard.

Iron Star

Whenever a player casts a red spell, you may pay . If you do, you gain 1 life.

Crystal Rod

Whenever a player casts a blue spell, you may pay . If you do, you gain 1 life.

Amber Prison

You may choose not to untap Amber Prison during your untap step.
, : Tap target artifact, creature, or land. That permanent doesn’t untap during its controller’s untap step for as long as Amber Prison remains tapped.

Wooden Sphere

Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.

Throne of Bone

Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.

Moss Diamond

Moss Diamond enters the battlefield tapped.
: Add .

Ivory Cup

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

Brink of Madness

At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.

Memory Jar

, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Rank and File

When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.

Antagonism

At the beginning of each player’s end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.