Teferi’s Puzzle Box

At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Doomsday Specter

Flying
When Doomsday Specter enters, return a blue or black creature you control to its owner’s hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player’s hand and choose a card from it. The player discards that card.

Star Compass

Star Compass enters tapped.
: Add one mana of any color that a basic land you control could produce.

Dismiss

Counter target spell.
Draw a card.

Dredge

Sacrifice a creature or land.
Draw a card.

Spinal Embrace

Cast this spell only during combat.
Untap target creature you don’t control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Cauldron Dance

Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Spore Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Agent of Shauku

, Sacrifice a land: Target creature gets +2/+0 until end of turn.

Sunken Field

Enchant land
Enchanted land has “: Counter target spell unless its controller pays .”

Divining Witch

, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Air Bladder

Enchant creature
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.

Village Elder

, , Sacrifice a Forest: Regenerate target creature.

Sanctum Guardian

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.