Court of Ardenvale

When Court of Ardenvale enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you’re the monarch, return that permanent card to the battlefield instead.

Malevolent Witchkite

Flying
When Malevolent Witchkite enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

Malevolent Witchkite

Flying
When Malevolent Witchkite enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

The End

This spell costs less to cast if your life total is 5 or less.
Exile target creature or planeswalker. Search its controller’s graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Court of Ardenvale

When Court of Ardenvale enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you’re the monarch, return that permanent card to the battlefield instead.

Command Tower

: Add one mana of any color in your commander’s color identity.

Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Cartographer’s Hawk

Flying
When Cartographer’s Hawk deals combat damage to a player who controls more lands than you, return it to its owner’s hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Doomsday Specter

Flying
When Doomsday Specter enters, return a blue or black creature you control to its owner’s hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player’s hand and choose a card from it. The player discards that card.

Chrome Host Seedshark

Flying
Whenever you cast a noncreature spell, incubate X, where X is that spell’s mana value. (Create an Incubator token with X +1/+1 counters on it and “: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

Sandstalker Moloch

Flash
When Sandstalker Moloch enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Chrome Host Seedshark

Flying
Whenever you cast a noncreature spell, incubate X, where X is that spell’s mana value. (Create an Incubator token with X +1/+1 counters on it and “: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

Chrome Host Seedshark

Flying
Whenever you cast a noncreature spell, incubate X, where X is that spell’s mana value. (Create an Incubator token with X +1/+1 counters on it and “: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

Oculus Whelp

Flying
As long as you control a transformed permanent, Oculus Whelp has “When Oculus Whelp dies, draw a card.”

Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters with X +1/+1 counters on it.

Chrome Host Seedshark

Flying
Whenever you cast a noncreature spell, incubate X, where X is that spell’s mana value. (Create an Incubator token with X +1/+1 counters on it and “: Transform this artifact.” It transforms into a 0/0 Phyrexian artifact creature.)

Experimental Augury

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Soulless Jailer

Permanent cards in graveyards can’t enter the battlefield.
Players can’t cast noncreature spells from graveyards or exile.

Soulless Jailer

Permanent cards in graveyards can’t enter the battlefield.
Players can’t cast noncreature spells from graveyards or exile.

Soulless Jailer

Permanent cards in graveyards can’t enter the battlefield.
Players can’t cast noncreature spells from graveyards or exile.

Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Soulless Jailer

Permanent cards in graveyards can’t enter the battlefield.
Players can’t cast noncreature spells from graveyards or exile.

Experimental Augury

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)